Gi & no-gi Intermediate
Retention versus the knee cut from headquarters: what the passer has to beat and what the guard player is trying to do.
Defence
Beating the knee shield, RDLR hook and inversion attempts that appear from HQ.
Headquarters (HQ) · Guard Passing
2 resources
Retention versus the knee cut from headquarters: what the passer has to beat and what the guard player is trying to do.
Passing headquarters from the other side of the ball: recovering when they have you in HQ and you are trying to get the hooks back.